Story of how the website came to be. News: Website is functional, still working on layout optimization for different devices (phone, tablet, pc). See warning on main page about layout issues. Report Issues \ Provide Feedback to: [email protected].
This has been a long time coming...
I started this project back in late 2019 as a way for me save money on games. I thought it would be a fun project. It would help me learn about building websites. I had done very basic work in HTML before, and felt confident I could figure it all out. I greatly underestimated the amount of work it would take.
Why did it take so long?
This website has gone through several iterations to get to this point. Each iteration I would get to the point where it was functional, but not quite “perfect” in my eyes. So I would scrap that version, and start fresh while adding in the things I learned making the previous version. The version I am releasing today isn’t “perfect” either, but I doubt it ever will be. Instead of waiting for perfection to launch the website, I will instead endeavor to continue to improve the website over time, until it becomes as close to perfect as possible.
The development of the website wasn’t continuous A to B path. There were several points where I halted work on it for months at at time, as I was instead focused on other parts of my life.
How has the website changed over time?
I originally started out building a website that tracked Nintendo Switch eShop sales. At the time there were other price tracking apps and sites, but none of them (at least none that I found at the time) tracked eShop sales. After some iterations I decided to not limit myself to just Switch games, but also include Playstation, Xbox, Steam and Epic Games.
I soon figured out this was all a big mistake. While Nintendo, Playstation, and Xbox game libraries are large, they have nothing on the PC space. Where digital stores for consoles had a library size of around 1000, Steam was in the 10,000+ range. It was a lot to track and figure out. So I reeled in my ambitions, and decided to start smaller.
We had recently acquired an Oculus Quest 2, and I found that the Quest game library was much more manageable in size. So that is where I put my focus for this initial release of the website.
Where do we go from here?
Check out the Roadmap section of our About page for more information.
If you find things that aren’t working, please report them to [email protected] so that I can sort them out.
If you made it all the way to the end of this article, thanks for reading and have a great day!